使用方式
先完成一次順手的操作
- 在輸入框裡寫點什麼——惡魔會先用一條簡單的條款引你下筆,還跟你保證很簡單。
- 每當你同時滿足所有現行條款,惡魔就蓋上一條更刁鑽、有時自相矛盾的新細則。
- 撐到再也無法同時滿足為止,看你簽下了幾條,把燒焦的判決卡分享出去。
每滿足一條條款,他就悄悄再壓一枚印——看你能撐過幾條才被燒掉。 Satisfy a clause and he quietly presses in one more — see how many you survive before it burns.
「簽吧。第一條很簡單,我保證。」 "Go on, sign. The first one's easy. I promise."
本契約純屬虛構,與任何神祇(無論天界或地獄)概無關聯,亦與《密碼遊戲》及 Neal Agarwal 無涉。 A work of fiction. Not a real contract, and not affiliated with any deity — infernal or otherwise — nor with The Password Game or Neal Agarwal.
你的文字還沒滿足這條——再改改看。 Your text doesn't satisfy this clause yet — keep tweaking.
魔鬼契約的核心是即時多重條款驗證:你每寫一個字,引擎就重新審視你的署名是否同時滿足所有生效中的條款。當全部條款都過關,魔鬼就壓下一枚火漆封印,再悄悄加印一條細則。關鍵在於「同時」——你不能滿足第三條後又回頭違反第一條;條款只增不減,這份契約永遠不會替你刪去任何一行。 The Devil's Contract runs on real-time multi-clause validation: every character you write re-checks your signature against every clause currently in force, all at once. When they all pass, the Devil presses another wax seal and quietly stamps in one more piece of fine print. The critical word is "at once" — you can't satisfy Article III and then quietly break Article I; clauses only accumulate, never lapse.
魔鬼的官腔是整份契約的靈魂。他的要求從合理的「契文須含一個數字」一路膨脹到偏執的「字母 e 一律沒收」(即便你那條強制稽核字串 'kbwen' 裡就有一個 e),最後逼出那條根本不可能的終極細則——恰好 42 個字元,偏偏此時字元總數又必須是質數,而 42 = 2×3×7 怎麼算都不是質數。這些衝突是寫進契約裡的陷阱,不是程式的 bug。 The Devil's clerical voice is the soul of the whole instrument. His demands swell from the reasonable ("the text shall bear a numeral") to the paranoid ("the letter 'e' is hereby forfeit" — even though your mandatory audit string 'kbwen' contains one), and finally to the impossible final clause: exactly 42 characters, at a moment when the character count must also be prime, and 42 = 2×3×7 is no prime at all. The conflicts are traps written into the deal, not bugs.
分享優先的設計給了這份契約它的社交火花:「我簽到第 N 條才被燒掉」的封緘卷宗,把每一回合都變成值得張貼的戰績。沒有排行榜、沒有帳號——你的最高紀錄活在你的社群動態裡,不在任何資料庫。一鍵「撕毀重簽」讓每次失敗都不留懲罰,邀你換個策略再來。魔鬼契約是 kbwen Lab 的原創作品,純屬虛構,與《密碼遊戲》及 Neal Agarwal 概無關聯,亦未授權使用其名稱或形象。 The share-first design gives the contract its social spark: the "I signed N clauses before it burned" sealed dossier turns every run into a brag worth posting. No leaderboard, no account — your best score lives in your social feed, not a database. The one-tap "Tear It Up" loop makes every failure penalty-free and dares you to try another strategy. The Devil's Contract is an original kbwen-lab creation, a work of fiction, with no affiliation to The Password Game or Neal Agarwal and no license to use their names or likeness.
快速導覽
把需要的說明放在工具下方,讓第一次使用與之後回來複用都更順。
英文搜尋: the devil's contract、rule stacker、escalating rules challenge、word constraint game、password game alternative
使用方式
常見情境
常見問題
沒有。魔鬼契約是 kbwen Lab 的獨立創作,屬於「規則遞增挑戰」這個遊戲類型,與 Neal Agarwal 的《密碼遊戲》是同類型的不同作品,彼此無關聯,也未授權使用其名稱或形象。本契約純屬虛構。
15 條標準條款,外加 1 條「魔鬼終極細則」(第 16 條)。條款越來越荒謬,而且有幾條刻意互相矛盾——這份契約被設計成最終必然無法同時滿足,比的是你撐過幾條。
可以。魔鬼契約完整支援繁體中文與英文,用頁面上方的語言切換即可,所有條款文字都會跟著切換。
一局結束會出現一張燒焦的判決卡,顯示你簽了幾條、敗在哪一條矛盾條款,以及一個稱號。點分享會把一段戰帖複製到剪貼簿,貼到哪都行。
沒有。這是單機的個人挑戰,成績活在你的社群動態裡,而不是資料庫。
Quick guide
Compact below-tool notes that help first-run users and repeated visitors move faster without changing the main interface.
Chinese search: 魔鬼契約、規則疊加、疊加規則遊戲、文字挑戰遊戲、打字挑戰 規則、密碼遊戲 中文
How to use
Examples
FAQ
No. The Devil's Contract is an independent game by kbwen Lab in the escalating-constraint genre. It is a separate, original work — not affiliated with, endorsed by, or licensed from Neal Agarwal or The Password Game. It's a work of fiction.
15 standard clauses plus a final 'Devil's Final Clause' (number 16). They escalate in absurdity and several deliberately contradict earlier ones — the contract is designed to become impossible, so it's about how many you survive.
Yes. The Devil's Contract is fully bilingual in Traditional Chinese and English. Use the language toggle at the top of the page; every clause re-renders in your language.
When a run ends, a singed verdict card shows how many clauses you signed, the contradictory clause that finished you, and a title. Tap Share to copy a ready-made dare to your clipboard.
No. It's a single-session personal challenge — your score lives in your group chat, not a database.